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Students Evaluate Ray Tracing From Developers' Side

Abstract

Vigile writes "Much has been said about ray tracing for gaming in recent weeks: luminaries like John Carmack, Cevat Yerli and NVIDIA's David Kirk have already placed their flags in the ground but what about developers that have actually worked on fully ray traced games? PC Perspective discusses the benefits and problems in art creation, programming and design on a ray traced game engine with a group of students working on two separate projects. These are not AAA-class titles but they do offer some great insights for anyone considering the ray tracing and rasterization debate."

Read more of this story at Slashdot.


Article Details


Article Awards:

  
*Awards based on a combination of variables from both users and Heffee moderators. (656.90)
Site: Slashdot
Feed: Gaming ()
Url: http://rss.slashdot.org/~r/Sla...
Views: 5
Added On: 2008-06-26 00:02:20

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