Filed under: Sony PSP, E3
Can Sony Bend do no wrong?
Resistance: Retribution was easily the best PSP game I saw in Sony's E3 2008 room, and arguably better than any PS3 game there as well (I didn't play all of them).
Retribution is essentially "
Syphon Filter PSP, Part 3," and players of that handheld franchise will instantly recognize visual and structural similarities. There are, of course, numerous designs that link this new game to Insomniac's
Resistance games, despite the obvious perspective change (
Retribution is
third-person!).
PSP has a difficult time handling the demands of modern action titles. The lack of a second analog nub cripples most games that dare follow the trajectory of similar console-based efforts. Luckily, Bend has had two previous "trials" to get it right, and this time the gang nailed it. While the developer guiding my tour described the demo as a "before pre-alpha" build, I was amazed by the game's playability. At the core of
Retribution's gameplay is what Bend's calling the "aim assist box."
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Continue reading Joystiq E3 hands-on: Resistance Retribution
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