PlayStation Move "nunchuck" doesn't detect motion, must be ...
Thursday, March 11, 2010 5:10:09 AM
Media Creat Software Weekly Ranking, 03.01.2010 to 03.07.2010
Thursday, March 11, 2010 5:10:10 AM
Microsoft Shows Full 3D XNA Games On Windows Phone
Thursday, March 11, 2010 9:20:18 AM
An Early Look At Civilization V
Thursday, March 11, 2010 9:20:19 AM
Accidental Wii Suicide
Thursday, March 11, 2010 9:20:20 AM
Sony's PS3 Motion Controller Gets Demoed and Named
Thursday, March 11, 2010 9:20:20 AM
Sony's PS3 Motion Controller Gets Demoed and Named
Thursday, March 11, 2010 10:50:14 AM
Move Over Arc, Sony Announces PlayStation Move News
Thursday, March 11, 2010 3:00:17 AM
Square-Enix: Next Final Fantasy Will Have Towns News
Thursday, March 11, 2010 6:00:10 AM
Medal of Honor - First Look Preview
Thursday, March 11, 2010 6:00:11 AM
Moderators:
Many are rightfully comparing Sony's "Move" controller to Nintendo's own Wii remote. Not only does the wand device function similarly to Nintendo's controller, it even connects to another controller device that serves the same general purpose as Wii's nunchuck controller.
That said, there are some notable differences between Wii's nunchuck and Move's nunchuck.
Media Create software rankings in Japan for the week that ended on March 7th.
suraj.sun writes "Microsoft has shown off XNA games running on Windows Phone; full 3D is a go. From Engadget: 'Microsoft just showed us a pair of 3D games running on its ASUS Windows Phone prototype and built with its brand new XNA Game Studio 4.0 9. The two titles are The Harvest, a good looking touch-controlled dungeon crawler with destructible environments, being developed by Luma Arcade; and Battle Punks. Microsoft spoke to the ease of its Direct3D development platform, which was built by the same folks responsible for the first-gen Xbox. What we saw of The Harvest was built in "two or three weeks," mostly from scratch, and folks who've already built games for XNA in VisualStudio shouldn't have much trouble with a port from the sound of things: "very, very easy," said Microsoft. Right now developers can do their testing in Windows, but there should be a Windows Phone 7 Series emulator out for devs eventually." 

Read more of this story at Slashdot.


c0mpliant writes "IGN and Gamespot have each released a preview of the recently announced and eagerly awaited Civilization V. Apart from the obvious new hexagon shape of tiles and improved graphics, the articles go on to outline some of the major changes in the game, such as updated AI, new 'flavors' to world leaders and a potentially game-changing, one unit per tile system. No more will the stack of doom come to your city's doorsteps. Some features which will not be returning are religion and espionage. The removal of these two have sparked a frenzy of discussion on fan-related forums." 

Read more of this story at Slashdot.


Paul Taylor noted a story that I would have thought to be an april fools day joke a few weeks from now, which makes it only seem more tragic. A 3 year shot himself with a gun after mistaking it for a Wii controller. 

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itwbennett writes "In a 45-minute press conference at the Game Developers Conference in San Francisco, Sony announced its motion controller, officially named the Playstation Move. The Move, consists of the Eye Toy (a camera pointed at the player) and a wand-like controller with a lighted ball at the end and a range of buttons on the shaft, writes blogger Peter Smith. 'Alternatively games can use two of the wands, or one wand and one "sub-controller" that has an analog stick (the camera is always required),' says Smith. 'If this is sounding very much like the Wii's Remote and Nunchuk well, you aren't far off (though at least there's no cable between the two parts to smack you in the face when things get heated).' Here are Smith's thoughts on the demo: 'All in all, the demos seemed OK, but I, at least, wasn't really blown away by any of them. That said, it's always hard to tell how well these systems work without actually trying them for yourself. You need to feel the connection (or lack thereof) between what your hands are doing and what's going on on-screen in order to be sure. For example, in the boxing demo the player did a quick spin move that led to a roundhouse punch. It's hard to say if his motion triggered a pre-set action (a 'combo') or if the system was able to track the controller that accurately, and was able to 'connect the dots' from when his body briefly occluded the wand to when it reappeared.'" 

Read more of this story at Slashdot.


itwbennett writes "In a 45-minute press conference at the Game Developers Conference in San Francisco, Sony announced its motion controller, officially named the Playstation Move. The Move consists of the Eye Toy (a camera pointed at the player) and a wand-like controller with a lighted ball at the end and a range of buttons on the shaft, writes blogger Peter Smith. 'Alternatively games can use two of the wands, or one wand and one "sub-controller" that has an analog stick (the camera is always required),' says Smith. 'If this is sounding very much like the Wii's Remote and Nunchuk well, you aren't far off (though at least there's no cable between the two parts to smack you in the face when things get heated).' Here are Smith's thoughts on the demo: 'All in all, the demos seemed OK, but I, at least, wasn't really blown away by any of them. That said, it's always hard to tell how well these systems work without actually trying them for yourself. You need to feel the connection (or lack thereof) between what your hands are doing and what's going on on-screen in order to be sure. For example, in the boxing demo the player did a quick spin move that led to a roundhouse punch. It's hard to say if his motion triggered a pre-set action (a 'combo') or if the system was able to track the controller that accurately, and was able to 'connect the dots' from when his body briefly occluded the wand to when it reappeared.'" 

Read more of this story at Slashdot.


Gem and Arc officially dropped as Sony renames its motion controller to PlayStation Move and adds a sub-controller...
Square-Enix's Motomu Toriyama cites the demands of HD as a reason behind the removal of customary elements...
Look out, Infinity Ward! There's a new modern combat shooter in town: EALA and DICE's Medal of Honor...
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